Online participants, like the researchers who study them, present a range of view about the significance of gender online. The aim of the course is to discuss and analyze internet culture, social media and gender from a feminist perspective. Through case studies the course examines how gender, sexuality, femininity and masculinity are constructed online (in for example blogs, Facebook, Second Life, massively multiplayer online games such as World of Warcraft, Twitter, Flickr, YouTube, hotornot.com, chat forums and online dating sites). Through these case studies, the course will reflect on how the construction of gender and sexuality is related to questions of normativity and power.
Course Learning Outcomes
After completing the course, the student is expected to be able to show that she/he can analyze relationships between gender and internet culture. The student is expected to be able to relate these relationships to normativity, power, time, place and context, and be particularly familiar to cyberfeminism in a Nordic context.